Tutorial
HOW TO BET Baccarat and Drawing Rules

Baccarat is a very simple game to play with no decisions made after a bet is placed. The rules are automatic. It means that the Dealer at the table acts according to these rules without consulting players.

The highest total any baccarat hand can have is nine. A two-card total of nine is called a "natural" and cannot lose. An eight is the second-best hand and is also called a natural. If both player and bank are dealt identical hands, it is a standoff (a tie) and neither bank nor player wins. The dealer gives two cards each to the player and the banker.

  • If the player has total of 6 or 7, the player stands.
  • If the player stands, the banker hits on a total of 5 or less.
  • If the player has total of 5 or less, the player automatically hits and the banker gives the player a third card. If the player gets the third card then the banker draws a third card according to the following rules:
  • Banker has total of 0, 1, 2: Banker always draws a third card.
  • Banker has total of 3: Banker draws if Player's Third Card is 1-2-3-4-5-6-7-9-0 (not 8)
  • Banker has total of 4: Banker draws if Player's Third Card is 2-3-4-5-6-7
  • Banker has total of 5: Banker draws if Player's Third Card is 4-5-6-7
  • Banker has total of 6: Banker draws if Player's Third Card is of 6-7
  • Banker has total of 7: Banker always stands.

HOW TO BET Sic Bo and Rules

The Sic Bo board can look complex at first, but once you understand the layout, the game is very simple to play. Three dice are tossed in a small cage by the dealer, and you bet on the results of the throw.

You have many different betting options eg the total of the three dice, any single number, two specific numbers, or a combination of numbers. Each bet has a different payout, and you can place as many bets as you like.

To help you understand the game, each bet is explained below.

BET ON Big and Small

Two of the most popular Sic Bo bets are the bets on Small and Big. These bets predict that the total of the three dice will be Small (4 to 10) or Big (11 to 17). If these bets win, you win 1 unit for every unit staked, so they are evens chance bets, just like Red / Black in Roulette.

Big and Small both lose if the result is a Triple (three dice all showing the same number).

Small and Big are used by every Sic Bo player, from beginners to High Rollers, but because they are nearly evens chance, we use them as part of our Lower risk Sic Bo strategy

BET ON Double

A Double bet is a bet that the same number will show on two of the three dice. You can bet on any double from 1 to 6 and the payout is 8 to 1, so you win 8 units for every 1 unit you stake.

Unlike the Triple bet (see below), there's no option to bet on ANY double - you have to bet on a specific double, though you can bet on as many doubles as you like.

You can also combine your Double bets with as many other bets as you choose. If the dice spin results in a Triple, all double bets lose.

BET ON Triple

A bet on a Triple is a bet that all three dice will show the same number.

You can bet on any specific triple from 1 to 6 and you can also bet that ANY triple will occur. This bet is also known as 'The House'.

The payout on Any Triple is 24 to 1 so you win 30 units for every 1 unit staked. The payout on a specific triple is 150 to 1, making it the biggest payout on the board.

BET ON Total

You can bet on the total number shown by the three dice. Although the total can range from 3 to 18, you can only bet on a Total of 4 to 17, because 3 and 18 are covered under Triple 1 and Triple 6 - see above.

The payout on each total is different, based on probability, and these are clearly displayed on the betting squares.

For example, a total of 4 pays around 50 to 1 (so win 50 units per 1 unit staked) and a total of 8 or 13 pays out at 8 to 1.

The Total bet is used as part of our Sic Bo strategies.

BET ON Combination

The Combination bet is a bet that two specific numbers will show on the three dice.

The payout on a Combination bet is 5 to 1 (so win 5 units for every 1 unit bet, total return of 6 units).

This is the same no matter which combination you bet on.

You can use the Combination bet as part of a Medium Risk Sic Bo strategy.

BET ON Single

The Single bet is a bet that a certain number will show on any of the three dice.

The Single bet is different because one bet can win different amounts - the amount you win depends on how many times your chosen number appears.

If your number appears on one dice, you get paid 1 to 1 (1 unit won per unit staked). If it appears on two dice, you get paid 2 to 1 and if it comes in on all three you get paid 3 to 1.

This last payout is very different from a winning Triple bet (see above, which pays 150 to 1. But these different betting options are what make Sic Bo so fascinating!

HOW TO BET Roulette​ and Structure

How To Bet Roulette

One roulette table can play eight players. When you decide to play, you first convert your money into chips. When you play in casinos, to avoid confusion, each player is given different colored chips. If you are playing online, then all the players will be given same colored chips. Once you get the chips, you make a bet. There are no restrictions to the kind of bet you can place. You can change your bet till the dealer signals a stop. Then he spins the wheel. The ball will begin to roll on the wheel. When the wheel stops rotating, the ball will land on a slot. If the slot matches the type of bet you have placed, then you win. The dealer will announce all the bets that have won and distribute the money according to the bet that the players have placed. All the losing bets will go to the house.

OBJECTIVE Of The Game

The objective of the game is simple, although they are many kinds of bets to keep in mind. The game provides a lot of betting options. The basic is easy. You choose a slot and bet on it. When the wheel is rolled, if the number or the color you chose shows up, then you win. In the European roulette, there is a betting option called End Prison, which will give you a safety net. If the ball falls on a zero, then you get another chance. You can either place a bet again or take half of your bet money.

BET ON A Single Number

There are different categories, in which you can place your bet. The wheel basically has 36 numbers, from 1 to 36. Then you have a single 0 in European roulette and single and double zeros in American roulette. You can bet on any single number.

BET ON Group

The slots in the roulette wheel are of two colors, red and black. So, you can bet on a color instead of a number. If the ball falls on any number of your chosen color, you win. Then you can bet in groups instead of the single number. You can choose a group of numbers like the first 12 numbers from 1 to 12, the second 12 numbers from 13 to 24 and the third 12 numbers from 25 to 36 or you can also bet on the first 18 and the next 18 numbers. You can win if the dice falls in any number within this group. You can bet on any odd number or any even number. You can choose corners, rows or two rows. Basically, the game provides you with lots of options to bet on. Betting in groups, on colors and odds or evens will give you a better chance of winning.

BET ON Inside and Outside

The wheel has two rings, an outer ring and an inner ring. You can choose one ring and a category in that ring and place your bet. The inner ring bets are single number, double, triple, four, five and six number bets. The outside bets are group bets like a dozen row bet, a dozen group bet, and color bet, odd-even bet and low-high number bet

HOW TO BET Dargon Tiger

Terms & Conditions:

1. Commencement

- Cards must be skipped on every new shoe. First card of the new shoe will be opened, and the number of cards to be skipped will be based on the number on that first card (J, Q and K will be considered as 10).

- Any failure in commencement will be corrected if it does not affect the game play. Otherwise, it will result in invalid shoe and a new one will be replaced. Depending on the situation, management reserves the rights to void any resulted games in the shoe.

2. Burn Cards

- 1 card will be skipped before the start of every hand.

- Failure to burn card will result in invalid result for that particular hand. Correction will be carried out if it does not affect any part of the game play.

- Management reserves the rights to void the erroneous hand. All subsequent game results will stand.

3. Yellow card

- Last hand for card games is indicated by yellow card (Dealer’s cut).

- If yellow card is drawn in between dealing, the running game will be the last hand.

- If game ends and yellow card is the burn card for next game, the latter game will not commence.

- If additional hands are dealt after the last hand, it will be considered as invalid and voided.

4. Exposed card

- In all card games, any exposure of in-game cards (less burn cards) during bets offering will result in voiding of hand and shoe

- Appropriate action will be taken by management for exposed cards during shuffling, depending on the stage of shuffling and number of exposed cards.

- Exposed cards during commencement or burn card does not affect the game play.

5. Wrong card rules

- Any wrongful dealing of cards will be corrected as long as the cards remain on the table. Otherwise in the spirit of fair play, management reserves the rights to void or edit result of the erroneous hand.

- Depending on the situation, management reserves the rights to continue or void the shoe.

6. Drawing of unnecessary cards (Exposed)

- If an unnecessary card is drawn, it will be consider as the burn card for next hand.

- If 2 or more unnecessary cards are drawn, result of the erroneous hand will stand based on card rules and the remaining shoe will be voided and consider invalid.

7. Dropped cards

- Cards that fall outside of the camera visual during shuffling, commencement, burning and scooping will be picked up and reused.

- Cards that fall outside of camera visual during dealing will be reused only if it was exposed before getting out of sight. Otherwise, the particular hand will be voided and the shoe will resume.

Game Instructions:

- Dragon & Tiger is a game that bets who has the higher points of card.

- Player will place their bet at their choices from "Dragon" or "Tiger" or "tie".

- Banker will distribute one card, each at "Dragon" & "Tiger".

- To determine the winner, the one ("Dragon" or "Tiger") who has the highest points will be the winner. If the "Dragon" & "Tiger" got the same points, it is a "TIE" game (regardless of the suit).

K is the highest point & A is the lowest point.

K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3, 2, A

Win1:1 Tie1:8

No matter "Dragon" or "Tiger" win, there will be no commission charge on either side. However, if there was a "Tie", the bet amounts on "Dragon" or "Tiger" will be deducted by 50% as commission charge. The remained balance will be returned to all "Dragon" and "Tiger" players.

- Side Bet:

All side bets of Dragon Tiger are only available in the first 50 games of each shoe.

- Suites

Player can only wager on three suits or less.

Player can wager on both Dragon's suits & Tiger's suits.

Player wins if his wagered suit matches the suit on card dealt to wagered side.

Wagered suit/s that does not correspond to suit on card dealt to wagered side will be lost to house.

Wagers are forfeited in the event that a '7' is dealt to the wagered side.

- Red/Black

Player can wager on both Black & Red at the same time.

Player can wager on Black/Red of both (Dragon & Tiger) sides.

Player wins if his wagered color matches the suit color on card dealt to wagered side.

Wagered color that does not correspond to suit on card dealt to wagered side will be lost to house.

Wagers are forfeited in the event that a '7' is dealt to the wagered side.

- Odd/Even

Player wagers on whether the value of the dealt card will be Odd or Even. Where:

Odd value cards are: A, 3, 5, 9, J, K. (excluding 7)

Even value cards are: 2, 4, 6, 8, 10, Q

Player can wager on both Odd & Even at the same time.

Player can wager on Odd/Even of both (Dragon & Tiger) sides.

Player wins if his wagered odd or even matches the value on card dealt to wagered side.

Wager odd/even that does not correspond to the value on card dealt to wagered side will be lost to house.

Wagers are forfeited in the event that a '7' is dealt to the wagered side.

- Big/Small

Player wagers on whether the value of the dealt card will be Big or Small. Where:

Big = Cards value ranging from 13 – 8 (K, Q, J, 10, 9, 8)

Small = Cards value ranging from 6 – 1 (6, 5, 4, 3, 2, 1)

Player can wager on both Big & Small at the same time.

Player can wager on Big & Small of both (Dragon & Tiger) sides.

Player wins if his wagered odd or even matches the value on card dealt to wagered side.

Wagered big or small that does not correspond to the value on card dealt to wagered side will be lost to house.

Wagers are forfeited in the event that a '7' is dealt to the wagered side.

Payout

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